GO GIRL!: ROBOTS GONE WILD! GN B&W. (Trina Robbins/Anne Timmons) Two feature-length stories. Video games can get too realistic, as the flying teenager, GoGirl! discovers in Prisoners of the Machine, when she and her friends find themselves trapped inside a computer, menaced by giant anime-robots. In Double Trouble, GoGirl!s archenemies create a robot that looks just like her, except that it has the mind of a master criminal. 184 pp. (6x9)
Go Girl! Vol. 02: Robots Gone Wild! SC