Echoes from Batman's past ripple out into Gotham City's future
To save Gotham City, Catwoman will have to commit the greatest heist in the city's history! But hot on her trail are the Penguin, the Riddler, a horde of assassins, and the master criminal called the Designer! And the most dangerous person standing in her way is the man she's trying to save: Batman. And what complications will his arise from his new sidekick, Harley Quinn?
A new day dawns in Gotham and the horrors of The Joker War are just being realized. A bold new direction for Batman begins as Bruce Wayne's circumstances are forever changed. How did the Joker's rampage affected the citizens of the city? And why does Cole Cash-a.k.a.-Grifter, now work for Lucius Fox?! [((w) James Tynion IV /(a) Guillem March /(ca) Guillem March)]
Batman and Ghost-Maker go toe-to-toe to decide which of them will remain Gotham City's hero. The city is changing faster than ever in the aftermath of The Joker War, and with this change comes increasing dangers as Gotham's citizens demand that Punchline be released from prison! Plus, Harley Quinn faces certain death at the hands of Clownhunter!
Ghost-Maker is living up to his spectral name as Batman scours Gotham City for any trace of himbut this deadly new vigilante is going to prove a bloody point to the Dark Knight by murdering both Clownhunter and Harley Quinn. That is, unless they kill each other first!
(backup story art by Ricardo Lopez Ortiz) Tensions are sky-high in Gotham City following the events at Arkham Asylum, and public opinion and unrest are starting to boil over. The Dark Knight has his hands full juggling the investigation of the reappearance of an old enemy and the rise of a new gang in Gotham called the Unsanity Collective...Gotham City is getting more dangerous by the minute! Plus, in part one of Legend of the Ghost-Maker, James Tynion IV and Ricardo Lopez Ortiz tell the most insane tale of action and adventure featuring Batman's frenemy Ghost-Maker! This one is not to be missed!
Batman goes undercover to infiltrate the transhumanist gang known as the Unsanity Collective and learn more about their sudden appearance in Gotham. And what nefarious plans does Simon Saint have for Arkham Day survivor Sean Mahoney? How does it connect to the Magistrate? And in part two of the action-packed, bone-rattling Ghost-Maker backup story... (backup story art by Ricardo Lopez Ortiz) can our hero stand up to the horror of Kid Kawaii? Plus, don't miss the debut of the mysterious Miracle Molly!
Main Story: Mayor Nakano green-lights the Magistrate pilot program for Gotham City as Batman goes toe-to-toe with the augmented and bloodthirsty Peacekeeper-01! It's a brutal battle for the ages, but what secrets does Harley Quinn hold about the man beneath the armor, Sean Mahoney? And how does this all play in to the Scarecrow's hands?! Backup: Ghost-Maker is fighting through incredible odds to reach the nefarious Madame Midas...but will his next opponent-BRAINSTORM-be impossible to overcome?!
Main: Batman's bloody, no-holds-barred fight with Magistrate enforcer Peacekeeper-01 rages on in epic fashion! Simon Saint's master plan comes to fruition as his Magistrate program makes its move on Gotham City, and things are about to heat up! (Not in a good way!) ? Backup: The Instigator versus Ghost-Maker in a kung fu showdown! Need we say more? Backup story by James Tynion IV, art by Ricardo Lopez Ortiz.
Mayor Nakano announces a crackdown on masked vigilantes just as the Magistrate moves against the Unsanity Collective. Batman attempts to avert a bloodbath, while the Scarecrow makes his final move...Fear State is about to begin! Backup: Ghost-Maker faces his most gruesome adversary yet...the horrific Razorline! Backup art by Ricardo Lopez Ortiz.
Batman is racing against time to stop Gotham City from tearing itself apart as the Scarecrow's long game is revealed. The Dark Knight has bigger problems though, as an insane Peacekeeper-01 is on a murderous rampage through the streets of Gotham! Can Peackeeper-X stop him?! Back-Up: Back-up written by Brandon Thomas with pencils and inks by Jason Howard. Clownhunter has been doused with Fear Toxin at the hands of the Scarecrow, and he is living out every anxiety, moment of pain, and heartbreak he's ever had. Will he find his way out and resume his goal of being Gotham's protector from clowns? Or will he succumb to Scarecrow's greatest mind game yet?! See the end of this epic story that will change Clownhunter's trajectory in Gotham City forever!
Batman and Miracle Molly are all that stands between Gotham City and absolute insanity! But an unhinged Simon Saint brings all the resources of the Magistrate to bear on the Dark Knightis victory at hand for the Scarecrow? Back-Up: Back-up written by Becky Cloonan and Michael W. Conrad with pencils and inks by Jorge Corona. Batgirls Cassandra Cain and Stephanie Brown have each other's backs no matter whateven if it means punching some Magistrate soldier butt, and putting an even bigger target on their backs. Meanwhile, a mysterious Anti-Oracle character finally makes contact directly with Babs and has a few things to say about the unethical nature of Oracle's powers, and what they think should be done about it.
The only thing standing between an insane, heavily armed Peacekeeper-01 and a high body count in Gotham City is Batman. Their first bout didnt go well for the Dark Knight, but the city is on the line and he cant let the Scarecrows master plan come to fruitionand whose side is Miracle Molly truly on? The penultimate chapter of Fear State! Backup: Backup written by Becky Cloonan and Michael W. Conrad with art by Jorge Corona. With the Bat comms unreliable, Oracle has instructed the Batgirls to stay in the Clock Tower while she and Nightwing investigate whos behind the Oracle Network hacks. But with the Magistrates forces instructed to attack the Clock Tower, will the Batgirls make it out before its too late?
As the full scope of the Scarecrows plans is revealed, a bloodied Dark Knight fights for his life, and all the lives in Gotham City, against an unrelenting, unstoppable opponent. The shocking conclusion to Fear State is hereWill Batman ever be the same? Backup: Backup written by Becky Cloonan and Michael W. Conrad with art by Jorge Corona. After what happened in the Magistrates Skybase-01, nowhere is safe, and the Batgirls hide out in a hotel room until Babs arrives offering a plan for their future. Seer, the Anti-Oracle, is revealed here! And who they are will make you question everything you see moving forward in Gotham
A new day dawns in Gotham and the horrors of The Joker War are just being realized. A bold new direction for Batman begins as Bruce Wayne's circumstances are forever changed. How did the Joker's rampage affected the citizens of the city? And why does Cole Cash-a.k.a.-Grifter, now work for Lucius Fox?! [((w) James Tynion IV /(a) Guillem March /(ca) Jorge Jimenez)]
Following the tragic events of Infinite Frontier #1, Batman and his new ally, Ghost-Maker, must reckon with a new gang operating in Gotham City-but are they connected to the reemergence of the Scarecrow? Meanwhile, shadowy billionaire Simon Saint pitches an advanced law-enforcement system to the new mayor! The creative team behind the epic 'The Joker War' returns with a thrill-packed, dangerous new storyline called The Cowardly Lot. Plus, the backup story Demon or Detective begins as Damian Wayne is on the run! After everything Damian has gone through, can he escape Gotham and find his way back to where his journey started-to his mother, Talia al Ghul? Backup story written by Joshua Williamson with art by Gleb Melnikov. This two-part tale concludes this month in Detective Comics #1034!
The only thing standing between an insane, heavily armed Peacekeeper-01 and a high body count in Gotham City is Batman. Their first bout didnâ™t go well for the Dark Knight, but the city is on the line and he canâ™t let the Scarecrowâ™s master plan come to fruitionâ¦and whose side is Miracle Molly truly on? The penultimate chapter of âFear Stateâ! Backup: Backup written by Becky Cloonan and Michael W. Conrad with art by Jorge Corona. With the Bat comms unreliable, Oracle has instructed the Batgirls to stay in the Clock Tower while she and Nightwing investigate whoâ™s behind the Oracle Network hacks. But with the Magistrateâ™s forces instructed to attack the Clock Tower, will the Batgirls make it out before itâ™s too late?
Main Story: Mayor Nakano green-lights the Magistrate pilot program for Gotham City as Batman goes toe-to-toe with the augmented and bloodthirsty Peacekeeper-01! It's a brutal battle for the ages, but what secrets does Harley Quinn hold about the man beneath the armor, Sean Mahoney? And how does this all play in to the Scarecrow's hands?! • Backup: Ghost-Maker is fighting through incredible odds to reach the nefarious Madame Midas...but will his next opponent-BRAINSTORM-be impossible to overcome?!
The Designer's machinations have left Batman's life in tatters! Gotham City's ambitious rebuilding has skittered to a halt as new powers are rising to shape its destiny-and Batman is powerless to stop them! With no Alfred or Bat-Family to lean on, the Dark Knight stands alone against the ascendance of his greatest adversary!
The Joker's army is growing hour by hour, with weapons beyond anything the Clown Prince of Crime has ever used before. Batman must hold his mind together so he can strike the final blow and take back his city-but how can he heal the rifts he's created in his life to get the help he needs? And while all this is happening, the villains of Gotham City are waiting out the carnage Joker has unleashed-and Catwoman assembles an army of her own!
The Joker War part five of six! Things have changed, as Batman realizes he can't fight this war alone. He's going to need help. Before he faces down The Joker, he must call up his trusty partner Dick Grayson! But can Dick reclaim his lost memories in time to join the battle?
The Joker War comes to a city-shattering conclusion as Batman battles The Joker in a brutal, no-holds-barred duel! This is a fight 80 years in the making, and its outcome won't just change Batman's life-it will change Gotham City for years to come! Plus, catch the first glimpse of the new villain known as Ghost-Maker! And after the senses-shattering conclusion of The Joker War come a pair of short stories that will chart what's to come in Gotham City and Batman. Don't miss the first showdown between Batman and Clownhunter! [((w) James Tynion IV /(a) Art, Wraparound Cover By Jorge Jimenez, Backup Stories Guillem March, Carlo Pagulayan,, Danny Miki /(ca) Francesco Mattina)]
(backup story art by Ricardo Lopez Ortiz) Tensions are sky-high in Gotham City following the events at Arkham Asylum, and public opinion and unrest are starting to boil over. The Dark Knight has his hands full juggling the investigation of the reappearance of an old enemy and the rise of a new gang in Gotham called the Unsanity Collective...Gotham City is getting more dangerous by the minute! Plus, in part one of "Legend of the Ghost-Maker," James Tynion IV and Ricardo Lopez Ortiz tell the most insane tale of action and adventure featuring Batman's frenemy Ghost-Maker! This one is not to be missed!
It was always going to come to this. The Clown Prince of Crime and the Dark Knight Detective go head-to-head for the last time. The Joker has never wanted to win before, he's never wanted his battle with Batman to end, but now his motivation has shifted. He has decided that one way or another, this will be the final chapter to their story. Joker War begins here!
Bruce Wayne and the city he loves have changed dramatically following the events of "The Joker War," but Batman and his mission are eternal. But not everyone thinks that should be the case... The mysterious vigilante known as Ghost-Maker has known Bruce since they were teenagers, and he's made his decision. It's time Gotham City had a new hero.
While Shredder enters an uneasy alliance with a deadly new partner, Casey Jones is arrested by the GCPD. At the same time, a crisis breaks out at Arkham Asylum, which is bound to keep both Batman and the Turtles busy. Meanwhile, a certain young resident of Wayne Manor returns home to find a new, green occupant in his room. Co-published with IDW. BATMAN and all related characters and elements are and © DC Comics. © 2015 Viacom International Inc. All Rights Reserved. TEENAGE MUTANT NINJA TURTLES, and all related titles, logos and characters are trademarks of Viacom International Inc. Based on characters created by Peter Laird and Kevin Eastman.
The crossover event of the year comes to its thrilling conclusion. The Turtles have one last, desperate shot at going home. But will they take it, knowing what nefarious plans Shredder has for Gotham City? It's full-on ninja warfare as our heroes go up against the combined forces of the Foot Clan and the League of Assassins. Co-published with IDW. BATMAN and all related characters and elements are and © DC Comics. © 2015 Viacom International Inc. All Rights Reserved. TEENAGE MUTANT NINJA TURTLES, and all related titles, logos and characters are trademarks of Viacom International Inc. Based on characters created by Peter Laird and Kevin Eastman.
While the Shredder is locked away at Riker's Island, the Foot Civil War rages through New York City. Each branch of the Foot is determined to kill the Turtles first, to prove their rightful claim to power. Meanwhile, Batman and Robin are back in the DC Universe, dealing with the repercussions of a massive Arkham Asylum breakout that freed Bane! When Bane is unexpectedly transported to the Turtles' New York City, he swiftly takes control of the town, and Batman and the Turtles must join forces to defeat their common enemy! Collects #1-6.
While the Shredder is locked away at Riker's Island, the Foot Civil War rages through New York City. Each branch of the Foot is determined to kill the Turtles first, to prove their rightful claim to power. Meanwhile, Batman and Robin are back in the DC Universe, dealing with the repercussions of a massive Arkham Asylum breakout that freed Bane! When Bane is unexpectedly transported to the Turtles' New York City, he swiftly takes control of the town, and Batman and the Turtles must join forces to defeat their common enemy! Collects issues #1-6. Co-published with IDW.
Batman and the Teenage Mutant Ninja Turtles think they've figured out how to tear apart Krang's Combined Multiverse and restore their reality. But Krang has planned this moment for years. With his robot army, he's ready to destroy them all. And if Batman can't remember the last missing piece in his life, there may be no hope left!
Our heroes have battled the Foot Clan in Gotham City and Bane in New York, but now Krang has gotten his hands on the most dangerous technologies in the DC Universe-and no universe is safe from his wrath! As Krang's true power is revealed, it's up to Batman and the Turtles to stop him, but their only hope lies with a strange, yet familiar, visitor from another world! Collects Batman/Teenage Mutant Ninja Turtles III #1-6. Co-published with IDW.
Our heroes have battled the evil of the Foot Clan in Gotham City and Bane in New York, but now Krang has gotten his hands on the most dangerous technologies in the DC Universe-and no universe is safe from his wrath! As Krang's true power is revealed, it's up to Batman and the Turtles to stop him, but their only hope may lie with a strange, yet familiar, visitor from another world! Collects Batman/Teenage Mutant Ninja Turtles III #1-6. Co-published with IDW.
The sold-out, smash-hit 6-issue miniseries co-published with IDW is now available in paperback! It all starts in Gotham City, as a series of deadly raids leads Batman to believe he is up against a group of highly trained ninjas. Somehow, the Foot Clan has crossed over to another dimension-but they haven't come alone: Leonardo, Raphael, Donatello and Michelangelo are on their trail!
It's the crossover you never saw coming! Join Batman and the Teenage Mutant Ninja Turtles as they try to save their cities from the baddest of the bad guys! The Caped Crusader joins forces with Leonardo, Donatello, Michelangelo, Raphael and Master Splinter to take down the most vicious villains from two dimensions! This deluxe edition includes scripts, variant covers and more behind-the-scenes materials! Co-published with IDW.
Batman #107-111 have featured an epic, brutal tale of Batmans frenemy Ghost-Maker in the backup storiesand the senses-shattering conclusion to the saga is here! Ghost-Maker has fought his way across Devil Skull Island, and hes about to face every single villain from his rogues galleryat once? Can even this legendary warrior survive the onslaught?
The riveting new vigilante known as Clownhunter was a breakout star of The Joker War- but what's the tragic origin of this teenage assassin? How did his parents die at the hands of The Joker, and is there a place for him in the evolving Gotham City? Can there be redemption for the infamous Clownhunter? ? This epic tale reteams writer James Tynion IV and artist James Stokoe, the storytellers behind the definitive Clownhunter tale from Batman: The Joker War Zone #1!
The riveting new vigilante known as Clownhunter was a breakout star of "The Joker War"- but what's the tragic origin of this teenage assassin? How did his parents die at the hands of The Joker, and is there a place for him in the evolving Gotham City? Can there be redemption for the infamous Clownhunter? ? This epic tale reteams writer James Tynion IV and artist James Stokoe, the storytellers behind the definitive Clownhunter tale from Batman: The Joker War Zone #1!
Since Miracle Molly's explosive first appearance in the pages of Batman, people have been clamoring to know more about the colorful transhumanist vigilante! Now the wait is overâ”the history of Gotham's latest breakout star is revealed! It's a story so secret even Miracle Molly doesn't remember it! Discover what led a regular Gothamite to reject their past, name, and humanity to embrace the promise of a blank slateâ”the promise of the Unsanity Collective! Batman series writer James Tynion IV teams up with rising superstar artist Dani to bring you all the way back to the beginning of Miracle Molly in this exciting and integral Fear State special.
She is shrouded in mystery, her motives a secret, and one cannot help but ask: Who is Bella Garten, a.k.a. the Gardener, really? Green-thumbed storytellers James Tynion IV and Christian Ward dig deep into her past and unearth the secret origin of the latest addition to Batmans rogues gallery. Learn not only how Bella Garten came to know Pamela Isley, but how she was integral to the origin of the woman who would one day be known to all as Poison Ivy.
Batman and Joker have fought hundreds of times, but the game's just not as funny lately. Thus, The Joker decides to do something he's never attempted beforewin. How? By taking Bruce Wayne's fortune and Bat-gear and using the Bat's own gadgets against him. Collects Batman #95-100.
James Tynion IV's smash-hit Batman run begins here! This start of a bold new chapter in the Batman saga collects stories from Batman #85-94 and Batman: Secret Files #3, featuring the debut of breakout character Punchline and setting the stage for Batman: The Joker War!
The bestselling creative team behind last year's epic "The Joker War" returns for a thrill-packed, dangerous story line as "The Cowardly Lot" begins. Is the new gang in Gotham connected to the resurgence of the Scarecrow? Meanwhile, Mayor Nakano meets with shadowy billionaire Simon Saint, who comes to Gotham to pitch the concept of an advanced law-enforcement project known as...the Magistrate! It's always darkest before the dawn, especially in Gotham City!
The Batman: The Joker War creative team of James Tynion IV and Jorge Jimenez continue their epic run with Gotham City on the brink of a violent evolutionary path and the danger level to Batman and his allies reaching a fever pitch! The Magistrate now has full support from the mayor to handle high-level law enforcement in Gotham and has branded the Dark Knight public enemy number one. Batman must also contend with the return of the Scarecrow, who pursues his own terrifying agenda as he takes this chaotic moment to launch his Fear State!
A bold new direction for Batman begins! Following the Joker War, Bruce Wayne and Batman's circumstances have changed dramatically and it's the perfect moment for a violent new vigilante to arrive in Gotham City--enter Ghost-Maker! A mysterious rival from Batman's past, Ghost-Maker's goal is to show the Dark Knight how to be a true hero and cleanse Gotham of crime! It's Batman and Ghost-Maker going head-to-head for the soul of the city! Also collecting Detective Comics #1027, a book featuring the biggest names in comics chronicling the most epic Batman adventures! Collects Batman #101-105, a story from Detective Comics #1027, and Batman Annual #5.
What will Batman do in the wake of Batwoman's recent violence? And will that drive a wedge between cousins Bruce Wayne and Kate Kane? Then, in the aftermath of the last stand of the Gotham Knights, Batman, Batwoman, Red Robin, Orphan, Azrael, Batwing and company take down a monster they helped create. How will they deal with the physical and psychological ramifications of this epic battle? And who will hang up their capes? This new hardcover collects Detective Comics #974-982.
Following her deadly actions in their last adventure, Batwoman faces scrutiny from Batman and Red Robin. Will Batman allow her to continue bearing his symbol after everything she has done? And will the fallout put these cousins-Bruce Wayne and Kate Kane-at irreconcilable odds with each other? Collects Detective Comics #975-981.
The event over a year in the making begins Fear State settles upon Gotham City, and no one is safe! Overwhelmed by the dual threat of the Scarecrow and Peacekeeper-01, Batman and his allies have been one step behind since the events of Infinite Frontier #0 and with the arrival of a mysterious anti-Oracle and the return of Poison Ivy, Batman might have more than he can handle!
As Gothams Fear State comes to a close, a new day dawns on the cityone without Batman. But the Dark Knights absence does not mean the city is without heroes. Join James Tynion IV and Riccardo Federici as they bring Fear State to its conclusion and introduce a new status quo that will reverberate throughout the DCU for years to come.
This is it: the Clown Prince of Crime battles the Dark Knight Detective head-to-head for the last time. And one way or another, this explosive struggle will pave the way to the future of Gotham City! ? The Joker has never wanted to win before-he's never wanted his battle with Batman to end-but now his motivation has shifted. As The Joker assembles an army, Batman reels from a debilitating Joker Toxin attack. Amid the chaos, the villains of Gotham City are waiting out the carnage Joker has unleashed-and Catwoman assembles an army of her own! Plus, Harley Quinn battles Punchline, and Clownhunter joins the action! Collects Batman #95-100.
Cognetic is the story of a powerful psychic being that once controlled one-third of the world's population as a part of its hivemind, and his return to humanity in modern-day New York City. • It's also the story of a young woman, the assistant to the director of the FBI, who might be the only one who can save humanity, but at a terrible, terrible cost. • Collects the complete limited series by writer James Tynion IV (Detective Comics, The Woods) and artist Eryk Donovan (Memetic), plus character profiles, essays, sketches, and cover gallery.
Perpetua, mother of all existence, has culled all life and creation in the Multiverse, condensing all beings to one planet: Earth-Prime. In her quest for power and dominance, she rules absolutely and in totality, using her children-the Monitors and Anti-Monitors-as her heralds and destructors. But a group of heroes has banded together across multiple worlds in a last-ditch effort to stop her from destroying all of existence: Owlman, President Superman, Iris West, Captain Carrot, Guy Gardner, and others have chosen to make their final stand in a battle they're destined to lose! One-Shot.
As the events of Dark Nights: Metal rock the DC Universe, the creatures of the Dark Multiverse stand ready to invade our world! How can the World's Greatest Heroes stop a horde of deadly beings that appear to be powerful nightmare versions of familiar figures? Find out in these special tie-in issues! Foil stamped cover.
Batman has confirmed who in the Justice League has been turned into a vampire...but can he make his move before the Justice League is turned against him? It's hero versus hero in this blood-drenched chapter...with clues to who the new Vampire King might be!
Thirty years ago, Cole Turner dreamed up a Star-Faced Man who ate children in the basement of his preschool. Today, Cole is going to make sure that nightmare can never haunt another kid. The second arc of the smash-hit The Department Of Truth ends here with a revelation that turns the series upside down!
In 1946, Scientology founder L. Ron Hubbard and eccentric rocket scientist Jack Parsons performed a series of rituals to summon a divine feminine being. Her name was Babalon. She was dressed all in red. Eisner winner John J. Pearson (Blue In Green) joins The Department Of Truth for an occult blast from the past.
Back in 1967, the Department of Truth went out to West Virginia and tried to create a tulpa of its own. Forty-six people died in the aftermath. Fan-favorite illustrator David Romero (Razorblades: The Horror Magazine) joins Eisner Award-winning writer James Tynion IV to reveal the true originof Mothman.
Rise Of The Batmen part 4. In issue #937, Batman's found his way into the heart of the Colony, the mysterious new organization cutting its way through Gotham City! Unfortunately, now that he's in he may find there's no way out!
Rise of the Batmen part 5! Batman, Batwoman, and the entire team take the fight to the deadly Colony! Those highly trained operatives took the Bat-team apart on their own turfso how will they fare when the Colony is in its element, with all their weapons trained on our heroes?
Rise of the Batmen part 6! The full scope of the Colony's plans, and their mysterious leader, have all been revealedso what's it going to take to stop them? Believe us, you are not prepared for the last scene!
Rise Of The Batmen part 7! This epic concludes with a battle against the Colony that will change Batman's world forever-and in a way you'd never expect! Whether they win or lose, they've already lostâ¦
The Victim Syndicate part 4! The Victim Syndicate is taking their message to the streets in an attempt to turn the citizens of Gotham City against Batman and his allies! They can fight villains, but what happens when the whole city turns against them?
League Of Shadows part 3! Batman's team faces the League of Shadows, which believes in only one thing: complete and utter destruction! The League's plan for the city is revealedbut can even that secret compare to the bombshell that is the identity of Cassandra Cain's mother?
League Of Shadows part 4! Help arrives from a surprising-and unwanted-sourceone of Batman's greatest foes!
Intelligence part 3! With Zatanna joining the ranks of Batman's allies, there shouldn't be any foe the team can't take onbut does that include their teammate Azrael himself, who just might be cracking up?
Intelligence finale! Ascalon, the deadly artificial intelligence created by the Order of St. Dumas, is ready to replace Azrael and purify Gotham City?and all that stands in the way of the world's most flawless computer brain is the mind of Batman himself!
Longer Chains part 1! Having exiled herself from Batman's world, Spoiler has nearly destroyed herself trying to expose the corruption of Gotham City's vigilantes. Fortunately for her, help has arrived?but unfortunately for the city, it's in the form of the mysterious Anarky! Is he truly on the side of the people, or is he a dangerous lunatic?
RISE OF THE BATMEN chapter two! Batman and team find themselves in the crosshairs as the villain they've begun hunting turns the tables on them. Batman and Batwoman have the skills to survive, but do their young teammates? Is this where hero training ends in tragedy? THEY SAID IT: "The ideas are boiling inside my brain," boasts artist Eddy Barrows. "James and I intend to elevate Batman to a whole new level, with amazing and exciting stories, and artwork. To sum it up in one sentence-it's going to be epic!"
Rise Of The Batmen part 7! This epic concludes with a battle against the Colony that will change Batman's world forever-and in a way you'd never expect! Whether they win or lose, they've already lost
The Victim Syndicate part 1! Batman can't save everyone-innocent people sometimes fall in the war against evil that he's declared in Gotham. But what happens when those victims start to fight back?and they don't only blame the criminals who shattered their lives? Batman's never faced an enemy like this, and his team may find themselves questioning everything they know about what heroes do!
The Victim Syndicate part 2! The mysterious First Victim has launched an assault on Batman and his team, forcing them to fight an enemy they know nothing about, who seems to have the support of an entire network of strange new foes!
The Victim Syndicate part 3! Batman is trying his best to hold his team together, but Spoiler might have every reason to walk out the door?and others might follow!
Longer Chains part 1! Having exiled herself from Batman's world, Spoiler has nearly destroyed herself trying to expose the corruption of Gotham City's vigilantes. Fortunately for her, help has arrivedbut unfortunately for the city, it's in the form of the mysterious Anarky! Is he truly on the side of the people, or is he a dangerous lunatic?
First Lady Amelia Greene has been suffering from horrific visions-visions of herself transforming into something unnatural and bloodthirsty. As the hallucinations worsen, she seeks professional help, but this all must be kept secret for fear of a political scandal. While her husband and members of the White House staff grow increasingly concerned, Amelia learns those closest to her know more about these visions than they let on. The Eighth Seal is an impressive mixture of psychological/body horror and political thriller. -ComicWow!
The End Of Forever part 2! Following the destruction of their base of operations, the Immortal Men find themselves on the defensive! Their only hope rests with an emerging metahuman named Caden Park-but the evil Conquest has gotten to Caden first! Will the remaining few battle-ravaged Immortal Men be able to rescue their young would-be savior? And what connection do Caden's tactile telepathic abilities have to the survival of humanity?
There is a secret history to the DC Universe, of heroes who have protected humanity from the shadows since the dawn of time...and who can live forever. Enter the Immortal Men! The team, headed by the Immortal Man, has waged a secret war against the House of Conquest for countless years-but Conquest has dealt a devastating blow. When their base of operations, known as the Campus, is savagely attacked, the Immortal Men must seek out their last hope-an emerging metahuman known as Caden Park! With the Batman Who Laughs lurking in the shadows, things get serious quickly. Collecting issues #1-6 of the New Age of Heroes series!
The hunt for The Joker is under way, as Jim Gordon heads to a remote part of South America to run down a lead...and comes face-to-face with the Clown Prince of Crime himself! The mystery around A-Day deepens, but not before an attack by the blood-thirsty Sampson family! And in the Punchline backup story, (backup story written by James Tynion IV and Sam Johns, backup story art by Mirka Andolfo) Punchline has to face off against the Queen of Spades' new muscle...Orca! At the same time, Bluebird's investigation at Punchline's alma mater takes a dark and horrifying turn!
There are dark, sinister secrets in the world, and then there are the secrets held by the infamous Sampson family on their compound down in Texas! Jim Gordon is about to enter a hell he never imagined to saveThe Joker? Punchline Backup: The Trial of Punchline grows volatile as the Royal Flush Gang makes their biggest and most wicked move in Gotham Ever. Punchline's endgame is here! Punchline backup written by James Tynion IV and Sam Johns, art by Belén Ortega.
The Clown Prince of Crime had one more trick up his sleevea thrilling, surprise final issue! How did Gordon escape Texas? What happened to Bane and Vengeance? Did The Joker get the last laugh? Find out!
Following the events of Infinite Frontier #1, The Joker is the most wanted man in the world! But the Clown Prince of Crime is several steps ahead of law enforcement-and he's on the run overseas. James Gordon, facing retirement, realizes this is the manhunt of his life and the last piece of a storied careerbut what mysterious and deadly forces are also in pursuit of The Joker? • And in the backup story, following the events of the smash hit Punchline #1, DC's most controversial new villain navigates the infrastructure of Blackgate Penitentiary-while on the outside, Harper Row takes up the mantle of Bluebird to stop her brother from falling under Punchline's influence. Backup story written by James Tynion IV and Sam Johns with art by Mirka Andolfo.
Following the events of Infinite Frontier #0 and the Joker War, The Joker gets targeted as the most wanted man in the world! But the Clown Prince of Crime is several steps ahead of law enforcementand he's on the run overseas. James Gordon, facing retirement, realizes this is the pursuit of his life and the last piece of a storied career...but what mysterious and deadly forces are also hunting The Joker? Collects THE JOKER #1-5 and other short stories.
Following the events of The Joker Vol. 1 (Infinite Frontier and the Joker War), the Joker is on the run, and now he's off to Europe?! Jim Gordon pursues the madman, but the seeds of doubt begin to sprout...if the Joker didn't gas Arkham Asylum, who did? And what's the next move for Vengeance, daughter of Bane? This story will leave you searching for answers at every turn--and even questioning whether Gordon will risk his own life to save...the Joker? Collects The Joker #6-9 and The Joker 2021 Annual!
Part two of the Legion of Doom storyline focuses on Lex Luthor's recruiting efforts-and this time around, he's targeting both Cheetah and Black Manta for membership! Lex knows just what buttons to push to acquire his super-powered muscle, and this issue it's all about getting revenge on Wonder Woman and Aquaman, respectively. We bet they sign right up as soon as they find out Lex has METAL's Batman Who Laughs locked up in Doom HQ!
Eons ago, the Monitor, the Anti-Monitor and the World Forger stopped the rise of Perpetua-but can they overcome billions of years of mistrust to work together and do it again? Plus, Lex Luthor's offers across the DC Universe haven't gone unnoticed-Martian Manhunter is aware of the Offer. And J'onn J'onnz will pay the price.
Drowned Earth part 3! It's Batman, in a full-body cast, versus the Legion of Doom! Get a ringside seat for the craziest fight in comics as a bedridden Batman battles The Joker, Lex Luthor, Gorilla Grodd and Sinestro! Meanwhile, Aquaman locks tridents with Poseidon and Mera discovers an ancient secret that could change the fate of Atlantis-and the entire Earth-forever!
Eons ago, the Monitor, the Anti-Monitor and the World Forger stopped the rise of Perpetua-but can they overcome billions of years of mistrust to work together and do it again? Plus, Lex Luthor's offers across the DC Universe haven't gone unnoticed-Martian Manhunter is aware of "the Offer." And J'onn J'onnz will pay the price.
Lex Luthor's back in the present just trying to live his best life after seeing what the future could have held for him. Luthor's new mantra? Embrace Your Doom! So now he's rounding up a new Legion of Doom to go on a cosmic wilding and establish himself as the biggest baddie in the DCU. In full recruiting mode, Luthor approaches both Sinestro and Gorilla Grodd to join his new team, and he doesn't exactly have to twist any arms. (They've got a matching 401K plan and great bennies, after all!)
The Apex Predator rises! Justice-Doom War is coming! This is the culmination of the Legion of Doom's master plan, and they will take the Justice League to far-out places they may never return from...and do things the DC Universe may never recover from.
The world's magic is fading, and new enemies have appeared to take advantage of Earth's weakness. Doctor Fate has assembled the Lords of Order, trapping the magical community on Earth. To save magic, the Justice League Dark must escape Doctor Fate's snares and fight the Otherkind. But can they do all of that without calling on even more dangerous powers for assistance? Collects issues #8-12 and Annual #1.
Memetic is truly an event comic, and a wholly unique take on the disaster genre. What It Is: A meme is an idea that starts with an individual, and then virally spreads to multiple persons and potentially entire societies. Richard Dawkins suggests a meme's success comes from its effectiveness to the host. But history shows that destructive memes can spread just as rapidly through society. Memetic shows the progression of a weaponized meme that leads to the utter annihilation of the human race within 72 hours. The root of this apocalypse is a single image on the internet, a meme in the popular sense. A meme that changes everything. Collects the complete three-issue miniseries.
Everyone who was invited to the house knows Walter-well, they know him a little, anyway. Some met him in childhood; some met him months ago. And Walter's always been a littleâ¦off. But after the hardest year of their lives, nobody was going to turn down Walter's invitation to an astonishingly beautiful house in the woods, overlooking an enormous sylvan lake. It's beautiful, it's opulent, it's private-so a week of putting up with Walter's weird little schemes and nicknames in exchange for the vacation of a lifetime? Why not? All of them were at that moment in their lives when they could feel themselves pulling away from their other friends; wouldn't a chance to reconnect beâ¦nice? ⢠With Something Is Killing The Children and The Department of Truth, James Tynion IV has changed the face of horror in modern comics - now get ready for his most ambitious story yet, alongside his Detective Comics partner Ãlvaro MartÃnez Bueno!
Veronica, the Scientist, has one of the longest-standing connections to Walter among anyone in the Houseand through her work with NASA, she may have insight into who he really is. But what she sees in the stars above the House may upend everything she thought she knew!
The cataclysmic conclusion of the Eisner Award-winning horror hit is here at last...and to say anything more would ruin the only finale more shocking than the end of the world itself! No one is safe and everything can change in an instant!
After the life-changing events of the previous issue, the guests at the nice house on the lake must decide their next stepsbut there's not exactly perfect agreement about the situation. Who among them is ready to walk out the door? And who is content to simplyfloat?
Walter's "rules" for their getaway strongly suggested the residents not leave the property lines of the Housebut how far do they go? It's not like Sam, the Reporter, to leave a question like that unansweredbut what he finds when he walks the perimeter of the lake might turn out to be the story of his lifetimehowever much longer it lasts!
The ancient witch known as the Thessalian has survived millennia of human atrocity via her cunning and remorselessness. But for the last 30 years, she's endured her greatest challenge yet: Los Angeles. Thessaly needs a change. A big one. And when she learns of the opportunity presented by the Corinthian's reappearance, may the old gods help anyone in her way! The horizons of the Nightmare Country open up in this standalone issue, as our tale grows ever larger and stranger...
The Corinthian's hunt for answers about the Smiling Man transcends even his own self-preservation as he returns to the waking worldand his unlikely human partnerin defiance of Dream's orders. But when he finds out just how many people have seen the Smiling Man? Then the bodies are going to start hitting the floor...
When Madison Flynn first crossed paths with the Corinthian, and saw his true nature, she reacted with astonishment and wonder, not fear. Across all his lifetimes, she was one of the only living things to ever see him that way. And now she will learn what a terrible mistake that was.
The Corinthian has been turned loose on our realm once more, and this time he sets his sights on the very root of rapacious American capitalism--Silicon Valley. His relentless pursuit of the Smiling Man will carve a bloody path from the C-suite of Prophet Capital to the bowels of a demonic nightclub, and no one will be safe from his reach. Not Ken, living large in the Bay Area since parting ways with Barbie all those years ago. Not Max, a nervous hedge fund manager on the rise who's never quite fit anywhere. Not anyone. Multiple Eisner Award-winning writer James Tynion IV reunites with superstar horror artist Lisandro Estherren to bring you the nightmare-fueled follow-up you've been craving, a tale that will plumb the bottomless depths of our yearning for more at the heart of the American dream.
The Corinthian and Dream have a deal: the toothy-eyed nightmare can continue walking the waking world in search of answers about the Smiling Man, but he's bound to the will of Madison Flynnwho refuses to let him hurt or kill anyone she finds undeserving. But as the Corinthian finds himself drawn into the labyrinthian demon club the King of Pain, he's about to get a taste of just how tight his leash really is...
Demon club the King of Pain offers the Corinthian a chance to indulge his most murderous tendencies, and the walking nightmare finds himself ravenous after years of guarded restraint. And though the first taste is free, what starts as a snack quickly escalates to a feast, and there will no doubt be hell to pay. Are the club's offerings enough to keep the Corinthian satisfied? Or will blood spill across the streets of San Francisco just as the immortal witch Thessaly enters the fray, seeking to satiate a hunger of her own?
Acclaimed horror writer James Tynion IV (Something Is Killing the Children, The Nice House on the Lake) has waited his whole career to pay tribute to the mythos of The Sandman, the work that made him the writer he is todayand now that time has come! Art student Madison Flynn has been plagued all her life by visions of a terrifying man with mouths for eyes...but strangely, that vision is not a visit from the Corinthian, one of Dream's most disturbing nightmare creations. When the Corinthian himself learns of this Smiling Man, it will send him on a quest across the nightmare country that is the waking world, where he will grapple with vicious sadomasochists, deranged venture capitalists, and the embodied spirit of America itself! With lush, gorgeous art from Redneck's Lisandro Estherren and a who's-who of superstar guest artists, Nightmare Country is designed to welcome new readers into one of the greatest worlds in DC's library, The Sandman Universe. To make welcoming new readers easier, the collectible hardcover release (packaged with a mini-print of the iconic Death, by artist Jenny Frison) arrives in stores simultaneously with a direct-market exclusive softcover edition, priced as an easy jump-on point; both are available on the same day as the to-be-solicited April #1 issue of Nightmare Country's spectacular follow-up miniseries! Collects THE SANDMAN UNIVERSE: NIGHTMARE COUNTRY #1-6.
Can Erica withstand the final stages of the mysterious Order of St. George initiation? Erica finally faces her official initiation into the Order of St. George, a tortuous process that pits a child against an unrestrained monster and bonds them to it for the rest of their life. Does Erica have what it takes to earn the Mark of St. George, embody the oath of secrecy each member of the House of Slaughter makes, and take her rightful place among the Order?
Archer's Peak is in lockdown, as Erica Slaughter has lost control of the situation. But as the House of Slaughter arrives to clean up the situation by any means necessary, Erica finds that the true threat to those around her isn't who - or what - she ever expected. Collects Something is Killing The Children #11-15.
DC's mega-event Infinite Crisis saw the destruction of the Trinity, the rise of Alexander Luthor and Superboy-Prime, and the rebirth of the Multiverse...but it all started with Ted Kord, the Blue Beetle, who saw it all coming and died with secrets that could've saved the world. But...things happened differently in the Dark Multiverse! Not only does Blue Beetle survive- he thrives! And after killing Maxwell Lord himself, Ted sets off a chain of events that irreversibly alters the lives of the Justice League and his best friend, Booster Gold. In trying to prevent a crisis, Blue Beetle becomes the Crisis...and the Dark Multiverse will never be the same. One-shot. Prestige format.
Following the events of Infinite Frontier #0 and The Joker War, The Joker gets targeted as the most wanted man in the world! But the Clown Prince of Crime is several steps ahead of law enforcementand he's on the run overseas. James Gordon, facing retirement, realizes this is the manhunt of his life and the last piece of a storied careerbut what mysterious and deadly forces are also in pursuit of The Joker? The Joker Vol. 1 collects The Joker #1-6
A terrifying truth about the house is revealed! David wants nothing more than to make his fellow residents of the House laugh. He's the Comedian, right? That's what he does. But if no one's in the mood to laugh, then perhaps it's time for him to perform the other function of comedy: to tell his audience an unbelievable truth
As the crew continues to track down their kidnapped classmates and the mysterious hunters in the woods, we flashback to Calder on the opening night of Bay Point's rendition of A Midsummer Night's Dream.
The swarm has finally arrived, and it's going to take the combined efforts of both the kids and the mysterious hunters to survive the onslaught. Meanwhile, we take a look at Ben on the night of the play one year ago, and his struggles to both be himself and be happy.
New Story Arc! Bay Point Prep, one year later. The students have survived a year in the Woods, settling into their new roles at Bay Point. Isaac and Ben are together and would be perfectly happy if not for the dreams Isaac has of Adrian and his anger toward Karen for her role in his disappearance. Karen is training to be a Hunter, while Sanami and Maria handle the day-to-day running of the school. Calder is missing. The Black City is still out there, and the students will need to mend the rift that's grown between them to find it.
Karen goes deeper into the uncharted part of the woods, where even Nigel has never fully explored. He doesn't know what kind of wildlife she might encounter there, but it becomes clear there are more dangerous things than creatures waiting for her in the wilderness.
NEW STORY ARC! The results of the election turn the students against their allies, and Karen learns more about the Aboriginal people and their control over the power of the Woods.
On October 16, 2013, 437 students, 52 teachers, and 24 additional staff from Bay Point Preparatory High School in suburban Milwaukee, WI vanished without a trace, finding themselves countless light years away in the middle of an ancient, primordial wilderness. One year prior, the school held its first rendition of A Midsummer Night's Dream, on a night that would prove fateful to both the students and faculty, as their lives crossed paths in an almost premonitory way, seeding the various horrors to come. Created and written by James Tynion IV (Batman Eternal) and illustrated by Michael Dialynas (Amala's Blade), The Swarm collects the critically acclaimed second arc (issues #58) of the best-selling series.
On October 16, 2013, 437 students, 52 teachers, and 24 additional staff from Bay Point Preparatory High School in suburban Milwaukee, WI vanished without a trace, finding themselves countless light years away in the middle of an ancient, primordial wilderness. One year later, the Bay Point students all reunite in New London and gain some semblance of normalcy, but there are new threats to overcome and emotional hurdles to deal with. Created and written by James Tynion IV (Memetic, Batman Eternal) and illustrated by Michael Dialynas (Amala's Blade), New London collects the critically acclaimed third arc (issues #9-12) of the best-selling series.
On October 16, 2013, 437 students, 52 teachers, and 24 additional staff from Bay Point Preparatory High School in suburban Milwaukee, WI vanished without a trace, finding themselves countless light years away in the middle of an ancient, primordial wilderness. Collecting issues #13-16 of the critically acclaimed series, the fourth story arc begins in the wake of the election, and the results have turned the students against their newfound allies. As Karen learns more about the Aboriginal people and their control over the power of the Woods, she must choose between her friends and her destiny.
Over a year has passed since Bay Point Preparatory High School found themselves countless light years away in the middle of an ancient, primordial wilderness. Now the crew finds themselves divided, choosing sides in a war that has been raging for hundreds of years. The Horde collects the fifth arc of the best-selling series, issues #17-20.
For fans of Once & Future<
Wynd lives a quiet life in Pipetown - working at the local tavern, out of sight in the secret rooms beneath the floorboards, often stealing away to catch glimpses of the son of the castle's groundskeeper as he works. But Wynd also has a secret magical blood betrayed by his pointed ears, forbidden within the city limits. Joined by his best friend Oakley and Thorn, the groundskeeper's son, Wynd's strange dreams and an encounter with the city guard send him on the most dangerous adventure he could imagine, where Wynd will discover the magic in the world around him and, most importantly, the magic within himself. Collects Wynd #1-5.
Wynd, Oakley, Thorn, and Yorik take the next step in their dangerous quest across Esseriel, but are soon attacked by a mysterious enemy. Can Wynd rise to the moment and if so, at what cost? And when Wynd is captured and taken to the Faeries' hidden capital deep in the Weird Woods, his friends must rescue him before he's put on trial and Basil, Titus, and Ash unknowingly lead an even greater threat to the Faerie City Vampyres! The GLAAD Award-winning team of writer James Tynion IV (Batman, Something is Killing the Children) and artist Michael Dialynas (Teenage Mutant Ninja Turtles) continue their hit young adult fantasy series about learning to spread your wings no matter the dangers life puts in your way.
A moment of rest was a moment ill spent, as General Eks arrives in full force, with murderous intent. Even as the children and the fathers break free and flee, things seem dire, before an unexpected figure brings help...