The next chapter of the Warworld Saga begins! Following the first victory by Superman and the Phaelosians, the Warworld Rebellion has begun. But Mongul has become more merciless than ever, cracking down on his enemies with unspeakable cruelty. With Superman's people suffering and his options dwindling, his thoughts turn to the mythical necropolis that supposedly lies at the heart of Warworld. Superman's epic space adventure continues in this new arc! Then, in Myth of the Mongul, journey back to the origin of the first Mongul in historyand uncover deadly secrets that could spell certain doom for Superman and his revolution!
In this third NO MAN's LAND volume, BATMAN continues to fight to save Gotham City, with help from HUNTRESS, NIGHTWING, ROBIN and more. Collecting BATMAN: SHADOW OF THE BAT #89-92, BATMAN #569-571, DETECTIVE COMICS #736-738, ROBIN #68-72, AZRAEL: AGENT OF THE BAT #58, BATMAN: LEGENDS OF THE DARK KNIGHT #122-124 and BATMAN: NO MAN's LAND SECRET FILES #1. [(W) Ian Edginton & Various (A) Sergio Cariello & Various (CA) Dale Eaglesham, Danny Miki]
Endless Winter chapter eight! Seeking to bolster his nation's place in the world, Black Adam arrives in Gotham City demanding action to end the threat causing an endless winter across the globe. But Black Adam isn't telling the world's leaders everything-especially not that he's faced the mysterious Frost King before and won. Find out what Adam's hiding in the penultimate chapter of Endless Winter. Backup story art by Marco Santucci.
Oxel Karnhus is a private detective like no other. With the face of a brute and the broken heart of a child, he navigates the mean streets of 1980s Manhattan in four neo-noir tales that test his courage, his wits, and his ethical core. Fan-favorite artist DALE EAGLESHAM provides the fully rendered pencil art, faithfully reproduced for the first time in this new edition. Also includes an additional story illustrated by BRIAN O'CONNEL with remastered dialogue by Eisner-nominated writer JOHN ARCUDI, plus pinups by some of comics' best artists. Collects The Creep #1-4, originally published in Dark Horse Presents
It's the end of the world as we know it when the gods walk the Earth, and the hands of the doomsday clock race towards Mayan rule! Former Avengers arrive to help the Red Hulk try to stop the end of all things, but the heroes suffer a devastating blow when Rick "A-Bomb" Jones falls in battle! Can even our favorite scarlet powerhouse hope to stand against the entire Mayan pantheon as they continue to remake the world in their own image? Is this the end of Red Hulk? And if so, what horrible fate awaits the human race? Guest starring Alpha Flight, Machine Man, She-Hulks and more! Collecting HULK (2008) #53-57. [(W) Jeff Parker (A/CA) Dale Eaglesham]
Gail Simone is back with the NEW 52 debut of the fan-favorite team - THE SECRET SIX! Six strangers are brought together under mysterious circumstances for an explosive first issue that will leave everyone asking, What is the Secret?
What is Catman's strange secret - and how will it affect this new team? Find out in the second sensational issue of Secret Six!
Her name is Strix. What is her secret?
How did six deadly assassins end up in suburbia? Still being hunted, Big Shot decides that Gotham City is too hot for them. So he decides they need to lie low in the land of picket fences and freshly cut lawns. What could go wrong? Note: This story was previously scheduled to run in issue #3.
What is the Secret? Actually, there's more than one-and the answers are revealed here. The true identity of Mockingbird was only one of the secrets, and it's not even the most shocking. Plus: A marriage that should not happen is proposed. A person you thought was long gone returns. And at least one of the Six is not the person you think they are. (Okay, it's the dummy.) From this point on, all bets are off.
A new epic begins, and a major turning point in the life of Black Alice gets underway! With the world drained of all its arcane energies, the great mages of the DC Universe gather to learn who-or what-is responsible. The answer points to the Secret Six's most powerful member, and it's going to drag the team into unfamiliar territory: the realm of magic.
As monstrous giant beings from beyond the stars pound at the gates of reality, the Secret Six reluctantly race around the globe (with their guide, the demon Etrigan) as they attempt to prevent a horrifying fate for all mankind. Guest stars galore as the balance of power in the DCU rests solely in the hands of teenager Lori Zechlin, a.k.a. Black Alice!
House of Strangers concludes the war between the forces of magic and the Elder Gods-with the Six caught in the middle! Black Alice may hold the key to Earth's survival, but Big Shot wants to make sure she doesn't lose her humanity in the process. Plus, Etrigan reveals a deadly secret, and the Council of Magicians must make a fateful decision. How can our band of misfits survive, let alone make a difference, when they are so far out of their league? Guest starring...everyone!
Tragedy from the past strikes at Strix, just as she has found a new family of oddballs in the Secret Six. Even worse, the League of Assassins wants to recruit her and refuses to take no for an answer! Can even the deadliest Talon face the impossible threat of Shiva?
It's a big turning point for the Secret Six and all of their friends are attending the party. It's Strix versus Shiva! The Six versus the League of Assassins! The return of a beloved DC hero! All this and scrambled eggs too, in this funky, freaky issue.
After the initial attack on Big Shot's home (and the shocking revelation of one member's true identity), the team's suburban retreat has been exposed. As the team starts to fracture, this highly dysfunctional band of outcasts prepares for the next strike from Mockingbird!
Join Catman, Scandal, Deadshot, Ragdoll and the rest as they hit the road on the run from some of the world's most dangerous killers. A contract has been put out on the lives of the Six, but the team has some tricks up their sleeves-and a whole lot of bullets. Then, with Batman's cowl up for grabs, two of the six think they should be the new Dark Knight. And a mission on Devil's Island draws the attention of Wonder Woman! Collects Secret Six #7-14.
Shazam! And The Seven Realms continues! Billy Batson's world is turned upside down by a figure from the past while Mary, Freddy and the rest of the Shazam Family enter a realm of endless amusements, candy factories and friends in the Funlands! But what's the catch? Plus, a shocking development within the Library of Eternity!
Shazam and the Seven Magiclands continues as Billy Batson and the other foster kids are lost in the dangerous Wildlands! A realm where animals walk like humansand where humans live in zoos! When Freddie and Darla are captured and paraded around like oddities, it's up to Billy and the others to rescue them from the greedy Crocodile Men! Plus, the shocking ending to issue #1 could up end Billy's new familyor make it stronger than ever.
In the latest chapter of Shazam and the Seven Magic Lands, the kids visit the Gamelands, a colorful world of races and games where all that matters are your high scores! But as good as Pedro and Eugene are with their arcade cred, can they score high enough to survive it?
Shazam and the Seven Magiclands continues as the shocking new member of the Shazam family is revealed! This mystery person will send shock waves through the entire cast!
As Billy Batson and the rest of the Shazam Family are about to learn as they cross over into the Darklands, the Magiclands aren't all fun and games! In a world filled with all kinds of frightful creatures and haunts, nothing will compare to the horrors of Billy's own internalized fears.
The magical superhero adventure continues as the seventh member of the Shazam Family is finally chosen-and it will change Billy Batson and his brothers and sisters forever! But can this new family come together to stop the deadly all-new Monster Society? Plus, Mary's pet rabbit, Hoppy, makes a startling discovery
He's baaaaaaack! The greatest kid superhero ever faces the worst teen supervillain as Billy Batson and the Shazam family confront Superboy Prime. Superboy Prime has the powers of Superman and none of his heroic morality-can even Shazam stop the most powerful threat he and his family have ever encountered?
Teenager turned superhero Billy Batson struggles to balance school and superheroics! (Guess which one is more fun?) But when Shazam unlocks a shocking secret deep within the Rock of Eternity, it challenges everything he knows about the worlds of magic and his family's future as its champions! Speaking of family, Billy's father in trouble, and he'll have to not only use the power of Shazam to help him, but also fend off the lethal team of Dr. Sivana and Mr. Mind! Collects Shazam! #1-11 and #13-14.
What happens when the Terrifics have to fight a whole town made entirely out ofMetamorpho?! If the streetlight doesn't get them first, they'll need to save the innocent people transformed into elemental avatars in a world gone completely berserk! We're talkin' gas armies, rock monsters, orbs of Ra and ancient element people to boot! Everything's possessed and crazy! Somebody call an exorcist-or four!
No one escapes Element World! The Terrifics find themselves out of their, uh, element in a battle to save a town turned into elemental monsters. With Metamorpho and Mr. Terrific out of commission, Phantom Girl battles the Kingdom of Gas (insert joke here), while Plastic Man tries to survive the Domain of Rock by turning it up to 11. All this, and the source of the Terrifics' terrible tragedies has one more masterstroke: Tom Strong must die!
The Terrifics find themselves stuck up a cosmic tree with the newly rediscovered Tom Strong-and the fire department ain't coming to rescue them! The team gets split up while trying to escape this devious trap set for them by a mysterious enemy known as Doc Dread, and they wind up in a bunch of weird dimensions trippier than a spin on the Yellow Submarine! Is there a cure awaiting our afflicted adventurers at the end of this other-dimensional adventure? Or will Plastic Man, Metamorpho, Phantom Girl and Mr. Terrific be trapped in Tom Strong's stronghold peddling snake oil instead?
In Millennium City, the Terrifics are horrified as they find Tom Strong's lab destroyed and his loyal A.I. aide Pneuman shattered into pieces. To make matters worse, a mystical cosmic tree transports the team to the other end of the universe! Collects The Terrifics #7-12 plus stories from The Terrifics Annual #1.
After the shield thieves free a deadly villain, Bucky Barnes teams up with an air force intelligence officer who might know how to recapture the villain, while John, Sam and Steve give pursuit. When his allies run into trouble, Bucky is forced to face his complicated feelings about taking up the Captain America mantle again. The Captains Network bands together in one last epic battle to keep the shield from being used for nefarious purposes. Don't miss the pulse-pounding finale of this groundbreaking miniseries!