Jim Butcher's The Dresden Files saga continues in this original and in-continuity graphic novel, featuring a never-before-told story set after the bestselling novel White Night and graphic novel Down Town! A bizarre double murder draws the interest of Chicago's only wizard-for-hire. But as Harry Dresden begins his investigation, the clues lead to troubling conclusions about the possible perpetrator, and set him on a path that will place him in the middle of a conflict between the city's three most powerful factions -- a conflict that could engulf all of Chicago!
Limited to only 750 signed copies. Allocations may occur. Jim Butcher's The Dresden Files saga continues in this original and in-continuity graphic novel, featuring a never-before-told story set after the bestselling novel White Night and graphic novel Down Town! A bizarre double murder draws the interest of Chicago's only wizard-for-hire. But as Harry Dresden begins his investigation, the clues lead to troubling conclusions about the possible perpetrator, and set him on a path that will place him in the middle of a conflict between the city's three most powerful factions -- a conflict that could engulf all of Chicago!
Mary Jane Watson and Felicia Hardy are trapped in Limbo by BELASCO - and if they wanna escape, they'll have to heist their way out! A shaky alliance with an unexpected ally may be their only hope to survive the SCREAMING TOWER. But MJ's holding backWhat is the true price of her new supe-powers? And why can't Black Cat come clean about the new (old) man in her life? These truths may damn their friendshipand their soulsto Limbo forever!
The goblins from Paizo's Pathfinder RPG are pint-sized psychopaths, wreaking havoc across the land. Infamous for their unpredictable attacks, catchy raiding songs, hatred of dogs, and fear of horses, goblins blend mischief and murderousness like no other monsters. Collecting the entire Goblins comic book series, this fantastic collection includes an exclusive, eight-page bonus short story, as well as an extensive gallery of all cover illustrations and more than 20-pages of official Pathfinder Chronicles with world and character details (roleplaying game content, including gaming adventures and a fold-out map, perfect for miniatures)!
The mashed-up heroes of Infinity Warps return! When villains Madame Hel, Red Dormammu and Stane Odinson work together to cause a rift between Iron Hammer and Soldier Supreme, it leads to a crisis across space-time that brings together Weapon Hex, Ghost Panther, Arachknight and more to save their reality from cosmic calamity! The forces of Hell invade the streets of New York City! The cursed, stunt-riding king of Wakanda fights Martians in the year 2099! Arachknight's world collides with the New Supreme Universe, home of the Supreme Seven! And as strange new amalgamations take shape, can even Ghost Hammer change things back to normal? Plus: More mighty, uncanny tales of the warped warriors! Collecting Secret Warps: Soldier Supreme Annual #1, Weapon Hex Annual #1, Ghost Panther Annual #1, Arachknight Annual #1 and Iron Hammer Annual #1.
THE GHOST CALENDARS! BEAST's epic long game plays out in the only way it could - with NIMROD'S ultimate plan successful, HANK McCOY survives and thrives! But what will this mean for mutantkind, and does X-FORCE still have time to stop it?
NEW TEAM REVEALED! At last year's gala, mutants changed the face of the solar system, terraforming Mars and claiming it for mutantkind. Do you think you can afford to miss this year's gala, all contained in this one over-sized issue!? [(W) Gerry Duggan (A) Matteo Lolli; C.F. Villa; Marvel Various (CA) Carlos Gomez]
POWER GRAB! TARN THE UNCARING waged war and torture on Arakko for centuries. He's the most hated being on Marsand he sits on their ruling council. ABIGAIL BRAND has a plan to remedy that - and reap the rewards. So does ROBERTO DA COSTA. But only one of them can winand Tarn's going to make at least one mutant pay the price for it! RATED T+