Written by JONATHAN HICKMAN Penciled by DALE EAGLESHAM Cover by ALAN DAVIS Be there as Marvel's newest exciting creator, Jonathan Hickman, teams up with superstar artist, Dale Eaglesham, to give you the Fantastic Four experience you've been waiting for! It's adventure, it's family, it's tough questions in dark times. Ben and Johnny prepare for a trip to Nu-Earth while Val figures out what her dad is up to. See what happens when Reed Richards tries to SOLVE EVERYTHING. Collecting FANTASTIC FOUR #570-574. 120 pages. /Rated A [ff]
With no powers, no backup and
The Secret Origin of Tony Stark continues! • The Price. • The Deal. • The Consequences. [(W) Kieron Gillen (A) Dale Eaglesham (CA) Greg Land]
Prepare to join the industry's top creative teams in a round-robin, no-holds-barred story-telling extravaganza titled The Kamandi Challenge! Born from the mind of Jack Kirby, the post-apocalyptic Earth of Kamandi has been a fan favorite for decades, and now 14 intrepid teams of writers and artists take the title character on a quest to find his long-lost parents. Each chapter leads to a cliffhanger, and it's up to the next creative team to resolve it before creating their own, as Kamandi faces tigers armed with the ultimate weapon, becomes holy messenger to a society of God Watchers, encounters proletariat grizzly bears in the Russian tundra and much more!
It's the end of the world as we know it when the gods walk the Earth, and the hands of the doomsday clock race towards Mayan rule! Former Avengers arrive to help the Red Hulk try to stop the end of all things, but the heroes suffer a devastating blow when Rick "A-Bomb" Jones falls in battle! Can even our favorite scarlet powerhouse hope to stand against the entire Mayan pantheon as they continue to remake the world in their own image? Is this the end of Red Hulk? And if so, what horrible fate awaits the human race? Guest starring Alpha Flight, Machine Man, She-Hulks and more! Collecting HULK (2008) #53-57. [(W) Jeff Parker (A/CA) Dale Eaglesham]
After a disastrous meeting with Velma's evil brother, the gang must battle their way out of his terrifying skyscraper. With danger on every floor, how will they make it out alive?
What is the Secret? Actually, there's more than one-and the answers are revealed here. The true identity of Mockingbird was only one of the secrets, and it's not even the most shocking. Plus: A marriage that should not happen is proposed. A person you thought was long gone returns. And at least one of the Six is not the person you think they are. (Okay, it's the dummy.) From this point on, all bets are off.
A new epic begins, and a major turning point in the life of Black Alice gets underway! With the world drained of all its arcane energies, the great mages of the DC Universe gather to learn who-or what-is responsible. The answer points to the Secret Six's most powerful member, and it's going to drag the team into unfamiliar territory: the realm of magic.
As monstrous giant beings from beyond the stars pound at the gates of reality, the Secret Six reluctantly race around the globe (with their guide, the demon Etrigan) as they attempt to prevent a horrifying fate for all mankind. Guest stars galore as the balance of power in the DCU rests solely in the hands of teenager Lori Zechlin, a.k.a. Black Alice!
House of Strangers concludes the war between the forces of magic and the Elder Gods-with the Six caught in the middle! Black Alice may hold the key to Earth's survival, but Big Shot wants to make sure she doesn't lose her humanity in the process. Plus, Etrigan reveals a deadly secret, and the Council of Magicians must make a fateful decision. How can our band of misfits survive, let alone make a difference, when they are so far out of their league? Guest starring...everyone!
Tragedy from the past strikes at Strix, just as she has found a new family of oddballs in the Secret Six. Even worse, the League of Assassins wants to recruit her and refuses to take no for an answer! Can even the deadliest Talon face the impossible threat of Shiva?
The League of Assassins presses in on Strix and threatens to kill her friends in the Secret Six if she doesn't cooperate. She is then confronted by twisted replicas of her teammates, who she must face in combat one at a time. If she is beaten by any of them, the corresponding real member of the Six will be killed. Disoriented and alone, what chance does she-or her teammates-have to survive?
It's a big turning point for the Secret Six and all of their friends are attending the party. It's Strix versus Shiva! The Six versus the League of Assassins! The return of a beloved DC hero! All this and scrambled eggs too, in this funky, freaky issue.
After the initial attack on Big Shot's home (and the shocking revelation of one member's true identity), the team's suburban retreat has been exposed. As the team starts to fracture, this highly dysfunctional band of outcasts prepares for the next strike from Mockingbird!
Shazam! And The Seven Realms continues! Billy Batson's world is turned upside down by a figure from the past while Mary, Freddy and the rest of the Shazam Family enter a realm of endless amusements, candy factories and friends in the Funlands! But what's the catch? Plus, a shocking development within the Library of Eternity!
Shazam and the Seven Magiclands continues as Billy Batson and the other foster kids are lost in the dangerous Wildlands! A realm where animals walk like humansand where humans live in zoos! When Freddie and Darla are captured and paraded around like oddities, it's up to Billy and the others to rescue them from the greedy Crocodile Men! Plus, the shocking ending to issue #1 could up end Billy's new familyor make it stronger than ever.
In the latest chapter of Shazam and the Seven Magic Lands, the kids visit the Gamelands, a colorful world of races and games where all that matters are your high scores! But as good as Pedro and Eugene are with their arcade cred, can they score high enough to survive it?
Shazam and the Seven Magiclands continues as the shocking new member of the Shazam family is revealed! This mystery person will send shock waves through the entire cast!
He's baaaaaaack! The greatest kid superhero ever faces the worst teen supervillain as Billy Batson and the Shazam family confront Superboy Prime. Superboy Prime has the powers of Superman and none of his heroic morality-can even Shazam stop the most powerful threat he and his family have ever encountered?
After their terrifying adventure through the Darklands, Billy and the rest of the Shazam family find themselves going over the rainbow and through the looking glass into the upside-down, topsy-turvy world of the Wozenderlands! It's a magical, multicolored metropolis where it's always time for a cup of tea, a game of croquet, or even a stroll down the Blue Brick Road-but it's also ruled by the mysterious Wizard of Wozenderland, desperate for the power of the six champions!
Godhead, Act 1 Part 6: The Green Lantern Corps is on it's last legs - which means it's Sinestro and the Sinestro Corps to the rescue. But is bringing their sworn enemies to the heart of their stronghold a good move? Sinestro's actions and motivations are often two different things, and not all is as it seems. Or, to put it more directly, pay close attention to a very...interesting conversation Sinestro has with his greatest nemesis, Hal Jordan!
Written by ED BRUBAKER Penciled by DALE EAGLESHAM Cover by CARLOS PACHECO Steve Rogers's past and present collide as he digs deeper into the mysteries at the center of a global conspiracy and comes face-to-face with the first woman he ever loved. All this, and the secret manipulator behind the scenes twists his knife in Steve's back with an ending that will leave readers stunned! From the pen and pencil of Ed Brubaker and Dale Eaglesham. 32 pages. /Rated T+
The Terrifics find themselves stuck up a cosmic tree with the newly rediscovered Tom Strong-and the fire department ain't coming to rescue them! The team gets split up while trying to escape this devious trap set for them by a mysterious enemy known as Doc Dread, and they wind up in a bunch of weird dimensions trippier than a spin on the Yellow Submarine! Is there a cure awaiting our afflicted adventurers at the end of this other-dimensional adventure? Or will Plastic Man, Metamorpho, Phantom Girl and Mr. Terrific be trapped in Tom Strong's stronghold peddling snake oil instead?
After the shield thieves free a deadly villain, Bucky Barnes teams up with an air force intelligence officer who might know how to recapture the villain, while John, Sam and Steve give pursuit. When his allies run into trouble, Bucky is forced to face his complicated feelings about taking up the Captain America mantle again. The Captains Network bands together in one last epic battle to keep the shield from being used for nefarious purposes. Don't miss the pulse-pounding finale of this groundbreaking miniseries!