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Mark Andrews interview
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Westfield: How did Colossus come about? Mark Andrews: I actually created the character from a role-playing session. A friend of mine wanted to do this whole campaign where we played the monsters running around. The idea was in the challenge of "How do we cope with getting food and all that stuff if we're being hunted all the time?" That started me off thinking. An interesting story came out of that where I thought of this character who was this construct, a medieval robot of sorts, or a metal golem. What if a knight was stuck inside this thing and he still wanted to defend his kingdom from monsters and stuff like that, but he can't go walking around during the day? He can't go talking to people. He's going to be looked at and hunted as a monster. That's where the story spun out of. The contradiction of good and evil, a hero in the guise of a monster. Westfield: What can you tell us about the story?
Westfield: This premiered at San Diego in 2005. Is this the same book, or is it different? Andrews: In 2000, I came out with the graphic novel and it was only 100 pages. It was received fairly well. The thing that was missing in it was there wasn't enough of the story in there. There was more story that I wanted to tell that I didn't have time to get to in the original publishing. So I re-published it for San Diego. I added another 120 pages to it, so I got to flesh out more of the main character's story. I got to flesh out more of the connection between the hero and the villain. I got to flesh out the other characters that are in this story. It was really fun for me to get back into the story that I thought was lacking something and really fill it out. Then Image saw it and said they wanted to do it. Westfield: Is there anything new in this edition? Andrews: No. Having it run through the Image powerhouse, it's going to be higher quality; the paper and coverstock, the quality of printing. I've gone back in and redone all the word balloons. I've got Sean Konot doing the lettering and he's just amazing. The back cover will be a more integrated design with the front cover. And the Image logo. Self-publishing, I could only afford so much so it goes out to such a limited audience. With Image now publishing it, it's going to be all over the world. So that's really fun. Westfield: Are there any other characters in the book that you want to talk about aside from the hero and the villain?
Westfield: Were you a comics fan before you had gotten into this? Andrews: Oh, big time. Big time comics fan. Colossus only came about because of two people. Initially it came out because of Scott Morse. We went to school together at Cal Arts. I had done like four pages of Colossus like an experiment for me, just to practice stuff. To try comics and see how I'd do one. It was more just for fun. He had seen it and he said, "You should do this out into a whole book." "Really?" So I did. Colossus was born. Later, I became friends with Ronnie del Carmen and Ronnie said, "It's a year out from Comic Con. It would be great to see you republish Colossus." And I said, "Yeah, but I want to do it differently and do it this way." He basically inspired me into doing it. That's the reason we have a brand new Colossus out. Ronnie coerced me, or convinced me, to do it. Westfield: What are some of your favorite comics or creators? Andrews: Of the ones that I still have, and that I cheris Now I'm more into the Japanese comics, Akira, Ghost in the Shell, Kenichi Sonoda who did Gunsmith Cats and Exaxxion. I like the guy who does Battle Angel Alita, he's fabulous. I'm also into some French comics now. There's such a wealth of comics that isn't just here in the states, that are all over the world. We don't get that stuff. Even now on the web where you can go out and find it, I can't read the Japanese, so ordering is difficult. Westfield: Would you like to do more comics in the future? Andrews: I would. I don't know if I can. I loved doing Colossus, but it was something that when I first did it I had a lot of time, spare time, to be able to do it. Now, in my career in film making and animation, I don't find I have a lot of time. This newest edition of Colossus was done at nights and on weekends, and I have a very understanding family. The weekends are their time. They were very wonderful, but I don't know if I could do that again at this stage. Who knows if I may have the time later. Or I'll wait till I retire then I can do comics full time. Westfield: How did working on the comic compare with what you do in animation?
Westfield: Any closing comments you'd like to make about Colossus? Andrews: It was a labor of love. It was something that I really, really wanted to do. The completion of it was inspired by friends who really liked it. So I got a response out of my work and I wanted to finish it off and get it out there so I could share the story with everybody else. |
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