Advanced Search
What at first seems to be a sudden uprising in unsanctioned banditry in the Riddleport hinterlands is in fact something altogether more sinister - the dark elves have come to Varisia! This volume of Pathfinder kicks off the new Pathfinder Adventure Path campaign - Second Darkness - and presents a detailed gazetteer of the intrigue-filled streets of Riddleport. [James Jacobs]
Rag-tag armies of mercenaries from the northern nation of Brevoy have turned their attention south to the region of the River Kingdoms called the ''Stolen Land,'' and hope to reclaim control of these lands to expand their power. Yet the dangerous denizens of the Stolen Land will not give up their lairs quietly. Will the heroes be able to wrest control of the realm from the monstrous bandit known only as the Stag Lord? A Pathfinder Roleplaying Game adventure for 1st-level characters, Stolen Land kicks off the highly anticipated Kingmaker Adventure Path.
PATHFINDER ADVENTURE PATH: JADE REGENT VOL. 01 - BRINEWALL LEGACY - Description: A Pathfinder Roleplaying Game adventure for 1st-level characters, this volume launches the Jade Regent Adventure Path, a sweeping quest that takes the heroes from familiar territory in Varisia all the way across the ice fields of the Crown of the World to distant Tian Xia, the land of the Dragon Empires. This volume also includes details on oni-wicked shape-changing spirits-in the Pathfinder world, a detailed look at the village of Sandpoint and its environs, as well as an overview of the entire pulse-pounding Jade Regent campaign!
The greatest explorers in the world come from the Pathfinder Society, a motley assembly of adventurers, archaeologists, and mystics who brave the lost cities and forgotten dungeons of the world in search of treasure, knowledge, and the thrill of discovery. This comprehensive guide to the Pathfinder Society provides an exciting overview of the world-spanning organization, with extensive explorations of its history, customs, bylaws, goals, and machinations, plus a sample, fully mapped Chapter House and fully detailed Pathfinder Society characters.
The howling madness of the Abyss lurches to terrible life in Lords of Chaos, Volume 2 in the Book of the Damned campaign series, presenting a harrowing look at the primordial nature of evil! Whether defending the world from the demonic horde or selling it out to your dark master, this 64-page campaign setting guidebook shines an unholy light on the darkest evils ever to befoul the multiverse!
The city-state of Korvosa, largest in all Varisia, has prospered over the last century since its abandonment by its founding nation of Cheliax. Its port brims with black-and-red-flagged ships - the colors of both Korvosa and Cheliax - endlessly trading fineries from the south for Varisian curiosities and her land's natural bounty. As such, Korvosa rightfully claims to be the most cultured and civilized city in the region, yet visitors might also grant the city-state the titles of most decadent, exploitative, and socially stratified. This sourcebook serves as an exhaustive guide to the city, including details on all major points of interest, profiles on the city's movers and shakers, and countless adventure hooks for enterprising GMs to expand upon. [James Jacobs]
The heroes return to find that their sworn enemy, the efreeti prince Jhavhul, has inhabited the House of the Beast overlooking their home town from the heights of the woeful Pale Mountain. Their adopted village in ruins under the hateful watch of Jhavhul's genie soldiers, the PCs must strike out to free their people from oppression and to strike down Jhavhul before he can unleash a monstrous scourge upon the world! A Pathfinder 3.5 fantasy roleplaying adventure for levels 12-13.
The Council of Thieves Adventure Path starts with a bang in the crumbling metropolis of Westcrown, former capital of Cheliax, a once-proud empire now reduced to political infighting and ruled by a revolutionary aristocracy in league with the vilest devils of Hell. When a gang of devil-blooded bandits called the Bastards of Erebus threaten Westcrown's delicate status quo, the heroes must face sinister beasts of shadow, relentless armored Hellknights, and whispered rumors of a return to power of the city's legendary criminal guild. What mysterious force is pulling the strings of the shadowy Council of Thieves, and what do its machinations mean for the heroes and all of Cheliax itself? The Bastards of Erebus is the first adventure designed especially for the brand-new Pathfinder Roleplaying Game!
Copyright © 2010 Westfield Comics