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HOGARTH'S DYNAMIC ART BOOK: DYNAMIC FIGURE DRAWING - These volumes are among the most comprehensive books ever published on drawing the human anatomy as well as rendering folds in clothing and shadows. 144-176 pp. B&W.
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HOW TO DRAW MANGA: FEMALE CHARACTERS SC (ENGLISH EDITION) - B&W. Previously published in Japan under the title How to Draw Young Girls and now translated into English. This instructional book is dedicated to the creation of beautiful young manga-style female characters. Features step-by-step instructions along with insightful tips on how to draw female characters beginning with their faces, hair styles, body parts, expressions, outfits, poses, and more. English text. 126 pp.
SRP: 18.95
Your Price: 18.50
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HOW TO DRAW COMICS THE MARVEL WAY SC - B&W. Marvel legends Stan Lee and John Buscema explain and illustrate the way Marvel artists create comics. An informative and exciting introduction to the Mighty Marvel Manner of comic art. 120 pp.
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HOW TO DRAW MANGA VOL. 3 - COMPILING APPLICATION & PRACTICE (ENGLISH ED.) SC – B&W. Now translated into English. The popular ''How To Draw Manga'' series continues with volume three which provides more advice to aspiring manga artists. Chapter one covers interiors and exteriors and provides tips for placing characters into scenes and backgrounds. The second chapter features how to draw mechanics. Chapter three covers drawing nature scenes and animals. The fourth chapter features ''How to create a short manga story.'' English text. 128 pp.
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HOW TO DRAW MANGA VOL. 2 - COMPILING TECHNIQUES (ENGLISH ED.) SC – B&W. Here's the second volume in the popular ''How-To'' series and it's translated into English. This second authentic instructional book is intended for beginners of the manga craft who want to improve their artistic techniques for drawing exciting manga stories. Chapter one focuses on ''background management basics''; chapter two covers ''tone techniques''; and chapter three features ''expressing light and shadows''. English text. 124 pp.
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HOW TO: HOGARTH'S DYNAMIC ART BOOK: DYNAMIC LIGHT AND SHADE SC - B&W. (Burne Hogarth) These volumes are among the most comprehensive books ever published on drawing the human anatomy as well as rendering folds in clothing and shadows.
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HTDM HOW TO DRAW ANIME & GAME CHARACTERS VOL. 2 ENGLISH ED - In this series, the author who has helped to develop such studios as Ghibli and Mad House, explains character design step-by-step using his own expertise and teaching materials. In this second volume, learn to master characters' emotions and facial expressions in your own manga! Fully illustrated. 160 pp.
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HOW TO DRAW MANGA BISHOUJO AROUND THE WORLD ENGLISH ED - For the aspiring manga artist comes another tutorial to add to your collection! The focus here is on capturing the beauty of women from different backgrounds and cultures. SC, 7x10, 124pg, b&w
SRP: 19.99
Your Price: 19.50
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HOW TO DRAW MANGA BISHOUJO PRETTY GALS ENGLISH ED - Learn how to draw the 'dangerous curves' of those naughty-but-nice manga gals in this all-new, fully-illustrated 'How To' edition! 124 pp.
SRP: 19.99
Your Price: 19.50
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HTDM VOL. 4 - Fourth in the best-selling series! This volume shows the shape of pants, jeans, T-shirts, sweatshirts, and skirts of plain clothes and undergarments in a series of different poses and angles. The drape and change in shape of clothing is diagrammed in various photo-realistic illustrations. SC, 7x10, 128pg, b&w
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HTDM OCCULT & HORROR - Hikaru Hayashi This one-of-a-kind book provides very useful tips on how to evoke terror and eeriness in your manga illustrations, while offering plenty of examples of ghosts, ghouls, monsters, zombies, mythical creatures, and evil-busters from all over the world. Learn how to draw scary faces, ghost renderings, ominous and ethereal backgrounds, severed arms, faces bitten off, blood gushing, radiating psychic energy, warped space, telepathic communication, clairvoyance, telekinesis, electric shocks, spontaneous combustion, and much more, using pens, tone, and blots. 126 pp.
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HTDM SPECIAL - This book covers color original drawing techniques using Copic Sketch markers from the ground up, with copious examples. The basic techniques are presented in 96 full-color pages. Fully illustrated. SC, 7x10, 120pg
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HTDM HOW TO DRAW ANIME & GAME CHARACTERS VOL. 3 ENG ED - Tadashi Ozawa For people who wan to become a professional, or those who want to show their original character designs, this book demonstrated how to enjoy drawing and fulfill your expectations. This third volume of Anime and Game Characters shows how to bring to life common, everyday mannerisms, ranging form impulsive expressions, cuteness, and looks of surprise. Learning to draw these will enable you to double the charm of your characters. 156 pp.
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DRAWING CUTTING EDGE COMICS SC - Christopher Hart Drawing Cutting Edge Comics is the first-ever guide that shows readers, step-by-step, how to draw radical characters and cutting-edge techniques that are the gold standard for designing extreme comics. Dozens of fantastic, how-to illustrations demonstrate the basics as well as how to create such intense coloring techniques as knockouts and glows, plus several leading cutting-edge artists describe how they spin original character designs, many created exclusively for this book. TP, 8x11, 144pg, PC
SRP: 19.95
Your Price: 19.90
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HTDM GIANT ROBOTS - A translation of the Japanese-language volume titled 'Robotto no Kakikata,' this book is divided into three sections. The first section focuses on robot design and how the various parts relate to the human form. Illustrators will learn how to draw robot heads, faces, upper bodies and lower bodies, with variations in body styles described in full detail. The second section looks at the development of combat robots and the futuristic gear with which they are equipped, including propulsion units, high-tech weapons, and other devices. The third section deals with the specialized field of illustrating female robots. Includes illustrated endpapers and full-color dust jacket. SC, 128pg, b&w
SRP: 19.95
Your Price: 19.50
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HOW TO DRAW DRAGONBALL Z SC – B&W, (B.S. Watson) Awesome power, the endless struggle between good and evil, and the coolest characters ever! That's the world of Dragonball Z! Now you can draw your favorites, including Goku, Trunks, Gohan, the evil Cell, and many more in this easy-to-follow, step-by-step format. So grab a pencil and some paper and get ready to become a Super Saiyan Dragonball Z artist! 32 pp.
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BLUE LINE PROS DIGITAL COLORS FOR COMICS - Aaron Hübrich Due to popular demand, Blue Line Pro presents the first in a series of Blue Line Pro 'how to' manual books with everything you would ever need to know about digital coloring, and then some. With 48 square-bound of full-color pages, long time digital colorist and Sketch columnist Aaron Hübrich walks you though the process of digitally coloring from start to finish, providing extensive commentaries and broken down step by step. In addition, Aaron shows that there is more then one way to color a cat by demonstrating alternative pathways for the same effects. Also available in a special CD-ROM edition, including includes several extra features on one easy to use CD. The compact disc includes a digital version of the book for easy viewing on the computer, ready-to-color high-resolution line art that corresponds with the lessons taught in the book, exclusive links to the internet for addition information and updates, and much, much more. CD comes sealed on inside back cover. Compatible with PC and Mac. SC, 8x10, 48pg
SRP: 9.95
Your Price: 9.25
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HTDM HOW TO DRAW ANIME & GAME CHARACTERS VOL. 1 - This exciting series is a dream come true for all aspiring anime and manga artists, as well as video game designers and fans of the genre. This first volume introduces the step-by-step techniques involved in drawing various types of male and female characters, young and old, in the unique 'anime' style. Moreover, it provides detailed explanations on how to bring out certain personality traits through facial features, anatomy, wardrobe, and accessories. The author, Tadashi Ozawa, is a freelance animator who has worked for Studio Ghibli and Mad House. English text. 128 pp.
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HTDM MALE CHARACTERS - (Hikaru Hayashi) This book is a companion to the volume of Techniques for Drawing Female Manga Characters focusing on how to draw boys and young men. There are many expressive techniques for drawing boys and young men, such as moving scenes, fitting uniforms, expressing age, and more. 132 pp.
SRP: 19.99
Your Price: 19.50
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BURNE HOGARTH'S DRAWING THE HUMAN HEAD SC - For the aspiring artist!
SRP: 19.95
Your Price: 19.90
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HTDM VOL. 5 - Fifth in the best-selling series! This volume shows the techniques used in manga for girls now so widely used today that they have come to define modern manga style. These techniques are indispensable for you to draw characters more realistically and pay close attention to backgrounds. This volume is a definitive compendium that reveals these techniques in extraordinary detail and precision. Accept no substitutes! This is the latest release in the official How to Draw series from Graphic-Sha! SC, 7x10, 136pg, b&w
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HTDM VOL. 6 - (Hikaru Hayashi) As expected, skill in drawing powerful, combat scenes showing judo, karate, kendo, boxing, and other similar sports is an indispensable element to sports manga. For that reason, this volume in the acclaimed How to Draw Manga series provides the reader with thorough explanations for drawing marital arts and combat sports. This book methodically covers everything from basic movements to practical applications of the sports to actual manga scenes. 140 pp..
SRP: 18.95
Your Price: 18.50
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HOW TO DRAW ANIME AND GAME CHARACTERS VOL. 4 ENGLISH EDITION: MASTERING BATTLING AND ACTION MOVES - B&W. (Tadashi Ozawa) Action scenes are the high points of any story. This book selects action and movements often used in popular combat games, and explains these motions to allow you to master drawing them quickly, starting out by tracing, and later, to draw your own original characters in action. English text. 160 pp.
SRP: 19.99
Your Price: 19.50
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HOW TO DRAW MANGA VOL. 7: AMAZING EFFECTS SC – (Mikio Kawanishi) Image, character, vocals, and the direction of the frame are thoroughly explained. English text. 152 pp.
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HOW TO DRAW MANGA: BODIES AND ANATOMY SC – ENGLISH EDITION - B&W. The book provides aspiring comic artists with a deeper understanding of both the human skeletal and muscular structure as well as the differences between the male and female anatomy through descriptive text and informative illustrations. Separated into four chapters, this comprehensive book covers variations in the head, face, upper body, torso, and lower body in a variety of positions. 132 pp.
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HOW TO DRAW MANGA: COLORFUL COSTUMES-ENGLISH EDITION - (Tadashi Ozawa) More than a simple ''how to'' book, Colorful Costumes offers a close-up look at the whimsical costumes and elaborately tailored uniforms worn by the young women who work in Japan's cafes, restaurants, hotels and other service-industry venues. English text. 136 pp.
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HOW TO DRAW MANGA: MAIDS & MIKO SC – B&W. Draw sexy maid uniforms and the traditional garments worn by ''miko,'' young women who work in Japan's religious shrines. Perfect for manga artists who want to increase their characters' sex appeal by dressing them in authentic Japanese clothing. English text. 152 pp. MR.
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MANGA TECHNIQUES VOL. 2: ADVANCED - B&W. This a new series of tutorial manga books not only teaches drawing techniques, but also examines how to properly use the materials commonly used within the field. English text. 80 pp.
SRP: 12.99
Your Price: 12.70
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MANGA TECHNIQUES VOL. 3: ROBOT DESIGN FOR BEGINNERS - B&W. This a new series of tutorial manga books not only teaches drawing techniques, but also examines how to properly use the materials commonly used within the field. English text. 80 pp.
SRP: 12.99
Your Price: 12.70
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NEW GENERATION OF MANGA ARTISTS VOL. 3: THE RENGA PORTFOLIO SC – Featured in this volume is Renga, whose delicate and sensitive drawing style has gained overwhelming support from fans. Inside are many new illustrations, with 16 monochromatic pages that form a manga drawing lesson prepared by the author. No only do you get rough sketches, but thoughts during the creative process. English text. 80 pp.
SRP: 14.99
Your Price: 14.65
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HOW TO DRAW MANGA SUPERSIZE V. 3 SC - B&W. Six more issues' worth (#13-18) of art and comments from Ben Dunn, Fred Perry, Joe Wight, Rod Espinosa, and David Hutchison.192 pp.
SRP: 21.95
Your Price: 19.25
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HOW TO DRAW MANGA: PEN & TONE TECHNIQUES SC – (Ryo Toudo) B&W. Focuses exclusively on pen and tone techniques using an easy-to-understand manga format. English text. 128 pp.
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NEW GENERATION OF MANGA ARTISTS VOL. 1: THE KOH KAWARAJIMA PORTFOLIO - This is a collection of artwork by a new generation of manga artists appearing on the manga scene after Graphic-sha began publication of its How To Draw Manga series. Within each volume is featured especially created artwork by carefully selected leading young artists currently active in the Japanese manga and anime art scene. Also included are designs selected from amongst published works of the artists. In the second half of each guide, the artist offers tips on creating art. Features complete designs, rough sketches, thoughts at the creation stage, artists' inspirations, and comments by the artists. English text. 80 pp.
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HOGARTH'S DYNAMIC ANATOMY REVISED SC - (Burne Hogarth) An indispensable text on artistic anatomy. Now revised, expanded, and redesigned with 75 never-before-published drawings and 24 pages of new material. 256 pp.
SRP: 24.95
Your Price: 24.90
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DRAW YOUR OWN MANGA: ALL THE BASICS SC – (Coade Kikaku Publishers & translated by Yuriko Tamaki) Featuring interviews with internationally-renowned manga artists Toru Fujisawa and Ken Akamatsu, Draw Your Own Manga presents simple and easy-to-learn instructions and basic techniques for recreating the distinctive Japanese style of manga for beginners. 128 pp.
SRP: 19.95
Your Price: 19.50
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HOW TO DRAW MANGA: MAKING ANIME SC – (Yoyogi Animation Gakuin & A.I.C.) Presents the main or ''key'' poses in an action by showing the reader the work process up to the point where a finished animated work has been created. English text. 136 pp.
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HOW TO DRAW MANGA: PUTTING THINGS IN PERSPECTIVE SC – B&W. Background gives realism. This book uses one-point perspective to teach simply how to draw buildings, diverging roads, and various other scenes. Two-point and three-point perspectives are also introduced along with how to draw standing crowds. English text. 136 pp.
SRP: 19.99
Your Price: 19.50
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NEW GENERATION OF MANGA ARTISTS VOL. 2: THE GENSHO SUGIYAMA PORTFOLIO - From the publishers of the ''How-To'' series comes this collection of specially created artwork by carefully selected leading young artists currently active in the Japanese manga and anime art scene. Also included are designs selected from amongst their published works, tips and techniques, and rough sketches, as well as artist commentary and inspirations. Featuring 64 full-color pages, plus 16 black and white pieces with commentary from Gensuo Sugiyama himself. English text. 80 pp.
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SPIDER-MAN 2: HOW TO DRAW SC - Learn to draw Spider-Man in the most heroic poses possible in this book that teaches young, budding artists how to draw their favorite wall-crawler.
SRP: 3.99
Your Price: 3.90
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HOW TO DRAW ANIME AND GAME CHARACTERS VOL. 5 SC – B&W. Learn how to create specific roles and personality traits as well as backgrounds and poster composition of Bishoujo (pretty girl) characters appearing in popular anime and games. English text. 1128 pp.
SRP: 19.99
Your Price: 19.50
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HOW TO DRAW MANGA: ANIMALS SC – B&W. English Language Edition. Based on the concept of learning to draw animals by starting with a single line (head and backbone), this volume provides tips on drawing animals without having to go through the steps of practicing complicated skeletal and muscular structures. 140 pp.
SRP: 19.99
Your Price: 19.50
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HOW TO DRAW MANGA: ANIME & GAME ILLUSTRATION KIT - Everything you'll need to use your HTDM-honed skills to create original Anime and Game characters. Features the step-by-step techniques involved in drawing various types of male and female characters; Five (5) sheets of 8 ½” x 11 ¾” (A4 size) authentic Manga Illustration Paper; One (1) Deleter “Neo-Piko” Color Marker; One 5'' x 7” patterned Deleter Screen Tone sheet; One Tone Hera — a tool for helping to apply the tone sheet; an 8” Plastic Ruler; and One (1) HTDM logo Pencil. All packaged in a hard plastic case. English Text.
SRP: 29.99
Your Price: 29.25
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HOW TO DRAW MANGA: COSTUME ENCYCLOPEDIA – B&W. (Hikaru Hayashi & Kimiko Morimoto) This volume of Graphic-sha's ''How to Draw Manga'' series is designed to help manga artists to actually portray their characters in the costume by providing over 4,000 reference illustrations with manga characters themselves appearing as models in various poses and angles. The chapters allow an in-depth look primarily into female apparel, covering everything from the shirt, blouse, skirts, dresses, coats, cuffs, hats, scarf, pockets, slacks, and much more. By doing so, it will enable the artists to design their own original costumes with ease. A special section in the end is dedicated to explaining folds, basic fashion knowledge, and silhouette lines. English text. 144 pp.
SRP: 29.99
Your Price: 29.25
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HOW TO DRAW MANGA: COSTUME ENCYCLOPEDIA VOL. 2 - INTIMATE APPAREL SC – (Hikaru Hayashi & Kimiko Morimoto) Includes more than 4,000 illustrations showing details of these garments on a figure. MR.
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HOW TO DRAW MANGA: COSTUME ENCYCLOPEDIA VOL. 3 - SEXY SPORTSWEAR SC – (Hikaru Hayashi & Kimiko Morimoto) Includes more than 4,000 illustrations showing details of sexy bathing suits and sportswear on a figure. MR.
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HOW TO DRAW MANGA: GUNS & MILITARY VOL. 1 - (Ichiro Kamiya) The first book in this two-volume set is a virtual encyclopedia of everything from classic handguns to high-tech firearms, including six-shooters, semiautomatics, World War II ''masterpiece'' arms and modern-battlefield assault rifles. English text. 152 pp.
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HOW TO DRAW MANGA: GUNS & MILITARY VOL. 2 SC – B&W. (Ichiro Kamiya) Features blueprint-quality illustrations of tanks, battleships, helicopters, jet fighters and long-range bombers from all of the worlds major military powers. Includes a few dozen illustrations of easy-ridin’ motorcycles as well. English text. 136 pp.
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HOW TO DRAW MANGA: MACROMEDIA FLASH TECHNIQUES SC – (Aki Ito & Various) FLASH-based Bishoujo drawing techniques are quite advanced, and in this book we'll show you the complete, essential, start-to-finish techniques of six pioneering FLASH masters, including Nobayashi, Sanbaisoku, Yusa Mimori, Teru, Gaten Boya, and Ten Asazuma. We've literally stuffed the pages with tips on everything from how to draw with FLASH to how to make your Bishoujo characters cuter. English text. 144 pp.
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HOW TO DRAW MANGA: MECH DRAWING SC – B&W. (Katsuya Yamakami) The newest addition to the Graphic-Sha How To Draw Manga library! From bicycles to robots, mechanical drawings can be done with the help of just four basic fundamentals; glass, metal, rubber, and plastic. Once you have learned the basic techniques for expressing these elements, all you will need to do next is create a cool design and then you will be on your way to making a great, one of kind mechanical drawing! With easy-to-understand explanations, this book offers numerous ideas to help you bring out your true potential and to create fantastic mechanical drawings with a personal touch. English text. 128 pp.
SRP: 19.99
Your Price: 19.50
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HOW TO DRAW MANGA: ULTIMATE MANGA LESSONS VOL. 1 SC – B&W. English Language Edition. The artist learns the traits of the characters' faces and figures while replicating the eyes, the mouth, and other features and re-creating the overall images projected. 144 pp. (6x8).
SRP: 13.99
Your Price: 13.65
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MANGA UNIVERSITY PRESENTS: KANA DE MANGA SC - B&W. (Glenn Kardy & Chihiro Hattori) A Fun, Easy Way to Learn the ABCs of Japanese!Japanese comic books and cartoons have taken the world by storm. To remain on the cutting edge of the manga and anime trend, though, you've got to learn the lingo of the Land of the Rising Sun. Kana de Manga, the latest entry in the popular Manga University lineup of books, uses original manga artwork to teach students how to read, write and pronounce the Japanese hiragana and katakana alphabets, also known as ''kana.'' Author Glenn Kardy, editor of several of the English-language volumes in the world-renowned How to Draw Manga series, and artist Chihiro Hattori have teamed up to create this must-have book for manga enthusiasts who are interested in more than just pretty pictures. Includes a foreword by Dr. Ronald A. Morse, professor of Japan Studies at the University of Nevada, Las Vegas. 112 pp. (5x7).
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MANGA UNIVERSITY PRESENTS: KANJI DE MANGA SC - B&W. (Glenn Kardy & Chihiro Hattori) The Comic Book That Teaches You How To Read And Write Japanese! This brand-new series from Manga University uses original comic artwork to teach readers how to identify and write the most common Japanese kanji ideographs. Volume 1 introduces 80 basic kanji that all Japanese schoolchildren are required to learn before entering the third grade. Subsequent volumes in the series will focus on more difficult kanji and kanji compounds. Each page features its own comic strip, kanji pronunciation guide, stroke order, and English explanations. A great motivating tool for students just learning the language, as well as those who have studied it before, but want to brush up on their reading skills. 112 pp. (5x7).
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